Stages of developing a graphical application

We give preference to the SCRUM method, which allows us to implement a project not sequentially (stage by stage with lengthy approvals and revisions for a fee), but flexibly – we simultaneously perform different tasks that allow us to assemble a ready-to-launch product as a Lego-constructor quickly and for a pre-agreed the amount. Development is divided into three stages, within which the following works are carried out in parallel:

Stage 1: Preparatory

Drawing up technical specifications for the development of the application. For template solutions, this stage is fast, but for something unique it may take time. If you plan to monetize the application in the future, then invite a business analyst to monitor market offers, as well as promotion specialists – the right advertising will quickly and effectively attract attention to the audience.

Development of UX (User eXperience – interaction experience) we prescribe user behavior scenarios, patterns of movement through the application and functionality. A usability specialist will promptly provide recommendations – it is much easier to tell how to do it than to repeatedly redo the structure.

Development of the “skeleton” of the application: navigation elements, lists, buttons, which will be supplemented by the main code.
Design development.

Team: project manager, UX specialist, designer