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lucisart

about development of digital art projects

Category: lucisart

lucisart Posted on2021-03-05

Pick a right person

Summary The most important thing in app development is not advertising or even a unique trading app. The main thing is the team to whom […] Read More

lucisart Posted on2021-03-05

Development time frame

Application creation is a clearly structured process, but systematic work can only be found with experienced developers. On average, it takes about 400 hours to […] Read More

lucisart Posted on2021-03-05

Stage 3: Project delivery + preparation for launch

Filling information (sometimes a copywriter may be needed). Testing (this stage of work takes a lot of time – only after finding and fixing all […] Read More

lucisart Posted on2021-03-05

Stage 2: “Work Hard”

Development of the main functionality of the application, i.e. why the application is being created, what problems it will solve (in this case, it is […] Read More

lucisart Posted on2021-03-05

Stages of developing a graphical application

We give preference to the SCRUM method, which allows us to implement a project not sequentially (stage by stage with lengthy approvals and revisions for […] Read More

lucisart Posted on2021-03-05

The mobile applications market for photo deconstruction

The mobile applications market is showing dynamic growth – this trend is relevant both for us and for foreign countries. A significant segment is occupied […] Read More

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At studio in Santa-Monica

Frequently asked question: how to save up cost on backup development

Store data on the client side

That is, in the device. In this case, the application will work even without the Internet, but it will be devoid of interactivity, and new content will appear only with the new version of the application in the store.

Who is it for? Distributors of static content that you don’t need to interact with. Imagine that you are a writer or a magazine publisher, and you are promoting new works or issues through an application, where content is updated with each update.

In addition to text, static content means photos, videos, games. In this case, the system functions of the payment type will be available, and the user will be able to receive new content that is already in the application through the In-App Purchase.

Don’t forget: you can always combine your work and rest

Leverage a serverless application architecture

Or, in other words, Serverless. This solution does not require any special knowledge for deployment and support, nor a tangible budget – all support is taken over by the cloud service on which you build the architecture. Many opportunities for this have, in particular, AWS, Azure and Firebase.
I would especially like to take a closer look at Firebase and briefly tell what it is. It is a BaaS platform (Backend-as-a-Service), which is primarily known as a NoSQL-class cloud database, but also offers many other services out of the box.

We proud of: Using SaaS services

The application contains typical functions, the creation and maintenance of which are very expensive and can burden the client with paperwork. Therefore, their development from scratch happens infrequently. One example of such a function is payment, and the de facto standard is to use a payment gateway of some bank.

In the medium term, it is cheaper and more reliable than writing your own platform. Thus, you avoid all the rake that the developers of the platform collected before it started working.

Photos At Our Studio

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